Going public

So, with IE6/7 compatibility squared away, that makes it official. The main the-ottoman.com page now links here, the PHP templates are consolidated… we even have a favicon!

There’s still a lot of work to be done—new sub-galleries need to be added to the main gallery pages, and we’ll eventually want some sort of splash page—but this is enough to start with.

Just one problem: where do we spread the word? Who’d have an interest in a project like The Ottoman? Some of the CGTalk crowd maybe, but I’m not really plugged into the whole 3D scene, so I don’t really know.

I guess we’ll play it by ear. Feel free to suggest some sites in the comments.

Enter the Ottoblog

Hello world. Glad to have made it this far.

I’ll skip the lengthy rundown of what the Ottoman project is, since that’s what the rest of the site is for, but here’s the quick RSS-feed version:

Over the last year, an international team of concept artists, modelers and riggers have been collaborating on a short film about the owner of a homebrew beetle mecha and his struggles to prepare for his upcoming duel with a powerful scorpion mecha. The animation is being done in Cinema 4D, with the visuals being modeled after the work of European comics.

Now that the storyboards are nearing completion, we’re getting ready to start expanding our modeling and pre-vis teams, and that’s one of the reasons for the new site. In addition to using this blog to report on our progress, I’ll also be posting render tests, concept art and animation clips, as well as tips for fellow indie animation directors.

Thanks for visiting!